Sokoban

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English[edit]

English Wikipedia has an article on:
Wikipedia

Etymology[edit]

Borrowed from Japanese 倉庫番 (sōkoban, warehouseman).

Proper noun[edit]

Sokoban

  1. (video games) A computer puzzle game, devised in 1980 and frequently reimplemented, in which the player must push boxes to designated locations under a set of movement constraints.
    • 1998, Robert Mercer, Eric Neufeld, Advances in Artificial Intelligence:
      These so-called deadlock states are largely responsible for the failure of our attempts to solve positions in the game of Sokoban.
    • 2000, Zbigniew W Ras, Setsuo Ohsuga, editors, Foundations of Intelligent Systems:
      The sokoban problem encodes a small instance of a well known computer game, where a single stone must be pushed to its goal position.
    • 2002, Jonathan Schaeffer, H. J. Van Den Herik, Chips Challenging Champions, page 30:
      Sokoban exhibits a large number of difficult search-space properties.