Talk:dexterity
I don't think the second definition about RPGs is really needed. It says a statistic in a roleplaying game describing agility, well the first definition covers that, just because it's in an RPG doesn't mean it needs a seperate definition. They mean the same thing in either case, just used in a different medium.
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Sense "(role-playing games) Skill in using ranged weapons." I'm not deeply familiar with computer roleplaying games, but I am with tabletop ones and it feels like this is at best a misunderstanding of how the word is used. In D&D 3, yes, Dexterity affected how well you used ranged weapons, but that's far from the only thing it affected; it also affected Armor Class and attacks with melée weapons and Reflex checks, among other things. 1st Edition AD&D says "Dexterity encompasses a number of physical attributes including hand-eye coordination, agility, reflexes, precision, balance and speed of movement." Whatever the mechanical advantages, I suspect the basic meaning is sense #1.--Prosfilaes (talk) 08:09, 3 April 2017 (UTC)
- Yeah delete redundant, don't bother citing. Siuenti (talk) 20:39, 9 April 2017 (UTC)
RFV-failed Kiwima (talk) 07:22, 29 May 2017 (UTC)
Missing sense?
[edit]Perhaps also refers to the property of (a person) being right-handed. Chambers 1908 suggests this. Equinox ◑ 20:54, 23 November 2017 (UTC)