The stories did not seem to me to touch life. […] They left me with the impression of a well-delivered stereopticon lecture, with characters about as life-like as the shadows on the screen, and whisking on and off, at the mercy of the operator.
One of the individual regions of a video game, etc. divided into separate screens.
1988, Marcus Berkmann, Sophistry (video game review) in Your Sinclair issue 30, June 1988
The idea is to reach the 21st level of an enormous network of interlocking screens, each of which is covered with blocks that you bounce along on.
1989, Compute (volume 11, page 51)
Bub and Bob, the brontosaur buddies, must battle bullies by bursting their bubbles. One or two players can move through 100 screens of arcade-style graphics.
(basketball) An offensive tactic in which a player stands so as to block a defender from reaching a teammate.
(cricket) An erection of white canvas or wood placed on the boundary opposite a batsman to make the ball more easily visible.
(mining, quarrying) A frame supporting a mesh of bars or wires used to classify fragments of stone by size, allowing the passage of fragments whose a diameter is smaller than the distance between the bars or wires.
(printing) A stencil upon a framed mesh through which paint is forced onto printed-on material; the frame with the mesh itself.
(nautical) A collection of less-valuable vessels that travel with a more valuable one for the latter's protection.
(architecture) A dwarf wall or partition carried up to a certain height for separation and protection, as in a church, to separate the aisle from the choir, etc.
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