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See also: speed run and Speedrun


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Alternative forms[edit]


From speed +‎ run.



speedrun ‎(plural speedruns)

  1. (video games) A playthrough of a computer or video game in which the whole game or a select part of it, such as a single level, is played with the intent of completing it as quickly as possible, optionally with certain prerequisites.
    In the speedrun of Super Mario Bros. 3, Anonymous Jones finishes the whole game in just 11 minutes.



speedrun ‎(third-person singular simple present speedruns, present participle speedrunning, simple past speedran, past participle speedrun)

  1. To create a speedrun.
    In my most recent attempt to speedrun Super Mario Bros. 3, I almost managed to beat Richard Ureta's record.


See also[edit]


  • Speed Demos Archive contributors, “Frequently Asked Questions”[1], Speed Demos Archive, retrieved May 20
  • Turner, B. (2005), “Smashing the Clock”[2], 1UP.com, retrieved August 13
  • Choudhury, R. (2004), “Beating them at their own game”[3], Gamingredients, retrieved October 2
  • Pflug, N. (2004), “History of Quake speed-running”[4], Speed Demos Archive, retrieved October 16
  • Merrill, D. (2003), “A Brief DOOM Demo History”[5], Doomworld, retrieved October 16
  • Mills, A. (2005), “Metroid Sequence Breaking”[6], Samus.co.uk, retrieved December 21
  • NESVideos contributors (2006), “Glossary”[7], NESVideos, retrieved October 16
  • Totilo, S. (2006), “Gamers Divided Over Freakish Feats Achieved With Tool-Assisted Speed Runs”[8], MTV News, retrieved April 29
  • Totilo, S. (2005), “For Some Gamers, Merely Finishing A Game Isn't Enough”[9], MTV News, retrieved April 29