Definition from Wiktionary, the free dictionary
English citations of damage counter
Noun: 10 units of damage in Pokémon TCG
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- 2000, Hudson Soft, Pokémon Trading Card Game, Nintendo:
- [the description of the attack "LEECH SEED" of the card "BULBASAUR LV 13"] UNLESS ALL DAMAGE FROM THIS ATTACK IS PREVENTED, YOU MAY REMOVE 1 DAMAGE COUNTER FROM BULBASAUR.
- If a Pokémon is Poisoned, put a "Poison marker" on it to show that it's Poisoned. As long as it's still Poisoned, place a damage counter on it after each player's turn, ignoring Weakness and Resistance.
2006, John Kaufeld, Jeremy Smith, Trading Card Games for Dummies, edition illustrated, For Dummies, ISBN 9780471754169, page 90:
- Calculate how much damage your attack inflicts on the defending pokémon and then put a damage counter on that pokémon for every 10 units of damage it has sustained. (These counters stay on the pokémon until it's knocked out or healed.)
2008, Stephen P. Clouse, “Pokémon TCG Comprehensive Rules”, accessed on 2010-11-14:
- Damage on a Pokémon is represented by damage counters. Each counter represents 10 damage. Damage is permanent unless it is removed by an effect or modifier or that Pokémon leaves play. A Pokémon can accumulate damage greater than its maximum HP.
- Damage counters keep track of the amount of damage a Pokémon has taken. The theme decks sold by Wizards of the Coast contain damage counters. Any small token (such as pennies, stones) will suffice, as long as it is understood that each counter represents 10 damage.
- 2010, “Pokémon Trading Card Game”, English Wikipedia, Wikimedia Foundation, revision 395273360:
- Trainer cards perform various functions to affect the game. Some can remove damage counters from Pokémon, remove energy from the opposing Pokémon, or revive Pokémon that have been knocked out.