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  • curprev 14:0214:02, 2 March 2018Equinox talk contribs 832 bytes +531 #* '''2016''', Patrick Aievoli, ''Veal: The Rise of Generation Interactive'' (page 41) #*: Shameless '''in-game''' purchases aimed at kids have been in the news recently. #* '''2017''', Alyssa Aska, ''Introduction to the Study of Video Game Music'' (page 79) #*: Interactive '''in-game''' music is also present in another sandbox game, ''Minecraft'', as the player can change what music they play on a jukebox. These '''in-game''' musical activities can also present as very small mini-games or components on larger quests {{...}} undo

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