Talk:1-up

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1-up[edit]

"Player 1's turn." Whoever added this must have been referring to the fact that some games announce "1UP" when it's player 1's turn to take the controls (and "2UP", etc. for other players). But "1UP" does not refer to the turn, as defined here: it refers to the player himself. It's as if it was Joe's turn, and the game announced "JOE" on screen: that doesn't make Joe mean a turn. You also see forms like 1UP START and GAME OVER 1UP. Equinox 14:57, 6 February 2013 (UTC)

From my Nintendo days, I remember when playing Super-Mario in two player mode, the 1UP was directly above Mario's head and 2UP above Luigi's head indicating which player the character belonged to. I would therefore define this as the character controlled by player 1. JamesjiaoTC 21:54, 9 February 2013 (UTC)
Here's one:
  • Harlington Wood, Jr., Atari v. North American Philips Consumer Electronics Corp., 672 F.2d 607, n. 2 (7th Cir. 1982):
    Before any player registers points, the PAC-MAN scoring table displays in white "1 UP" and "2 UP" where the scores will appear.
See also this faithful reproduction of the Frogger 1998 - Walkthrough:

(continued after break)

+--------+
|        |
|        |
| 1-UP   | This is the players turn (1-up or 2-up)
| 00000  | This is the players points
|        |
|        |
| xxx    | These are how many lives you have
|        |
| O      | This is the level you are on o=1 oo=2 ooo=3 ETC
|        |
| ______ |
||______|| This is your time meter - it will slowly run down
| __     | 
||__|TIME|
|        |
+--------+
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(continued)

See also w:File:Frogger game arcade.png, w:File:Galaga.png, w:File:Astro Invader.png, w:File:Zaxxon.png, w:File:Main Event Arcade.png.
Cheers! bd2412 T 00:19, 1 August 2013 (UTC)
In all of those screenshots, and in Jamesjiao's example, 1UP could simply mean "player one" — not "player one's turn" or "the character controlled by player one". After all, in a textbook diagram, we would label the lung as "lung" and not as "the thing denoted by lung". Equinox 11:32, 11 August 2013 (UTC)
If so, then the definition needs to be changed, but is still a sense distinct from "an extra life". bd2412 T 14:16, 11 August 2013 (UTC)
I don't think it means any of those things. It is comparable to next up. If it simply meant "player 1" then we might expect game instructions and rules to commonly use the term interchangeably, but they do not. It explicitly means player 1's turn and is mostly seen in real time during gameplay for that reason. This is also the reason we are struggling to find cites. SpinningSpark 16:39, 11 August 2013 (UTC)
Bear in mind that early Japanese arcade games (where this apparently originated) did not usually come with (English) instructions; in fact some are notorious for their confusing "Janglish". 1UP seems to be something used on screen rather than in text. If it means "Player 1's turn" then why would (as Jamesjiao says) one game show 1UP and 2UP simultaneously on screen and immediately above the heads of those two players? Surely there it has the function of indicating player 1 and 2, not their turns. Also, since it's often shown beside a score ("1UP: 1000, 2UP: 1050") then how is that a turn? You might as well argue that it means "player 1's score". But no: other games would show "Player 1: 1000, Player 2: 1050". Equinox 16:47, 11 August 2013 (UTC)
Looking at the Frogger, Galaga, and Zaxxon screens, each only shows 1UP or 1-UP. For Astro Invader, one is in yellow and the other is in red, which might indicate that one is an "active" color and the other is a "not your turn" color. For The Main Event, 1UP has a pink bar showing the players "energy" number, while 2UP, 3UP, and 4UP all have a blue bar reading "insert coin", which suggests that player 1 is the active player, and other players must wait for player one to finish his turn (unless their is an option for two players to play against each other, in which case it may be possible to have, say, 1UP and 4UP at the same time).
Other examples of video game screen-shots showing only 1UP on the screen include BreakThru, Bubble Symphony, and Dig Dug. See also Chopper I, showing only 2-UP on the screen. bd2412 T 20:06, 11 August 2013 (UTC)

I have amended the definition to: "An indicator or identifier in a game with multiple players identified by number that shows that it is player 1's turn, or that player 1 is active". I believe that this matches the evidence from the citations and screenshots. Cheers! bd2412 T 18:41, 22 August 2013 (UTC)

I still don't agree with this but there's nothing I can say that I haven't already pointed out above. Equinox 22:41, 22 August 2013 (UTC)
I'm not clear on what you disagree with; I modified the definition so that it no longer exclusively reflects the player's "turn". You cannot possibly think that the citations and images provided indicate "an extra life", which means that a second definition is needed to explain them, so how would you define "1-up" as it appears in those citations and images? bd2412 T 22:46, 22 August 2013 (UTC)
I would define it as simply "player 1". Not player 1's turn, or score, or move. Just player 1 — sometimes used as a label. Equinox 05:39, 23 August 2013 (UTC)
I changed the definition to: "In a game with multiple players, an indicator or identifier of player 1". Kosher? bd2412 T 02:03, 24 August 2013 (UTC)

Striking as verified as redefined. Any further issues with this sense are a matter of tweaking the definition, not an RfV matter. bd2412 T 02:06, 26 August 2013 (UTC)